PathBlitz
One line, every tile, and a clock. Start at 1, finish at 2 and leave nothing behind — then do the whole thing faster.
Angora Games
No store page, no download, no account. Two games, free in your browser — with iOS and Android next.
The games
One line, every tile, and a clock. Start at 1, finish at 2 and leave nothing behind — then do the whole thing faster.
A medieval campaign fought one card duel at a time. Take villages, towns and castles from seven rival kingdoms, and climb from recruit to lord of the realm.
The studio
Most games ask for a store page, a download, an account and an update before they hand you anything. We build for the browser first so that none of that stands between a person and the game.
It’s a harder way to make games — everything has to be small and load fast. It’s also why you can send a friend a link and have them playing before the conversation moves on.
Say hello
Press, partnerships, bugs, or a note about a board that beat you. One inbox, and a person reads it.